Gears of Doom

Thomasnet the mecca of enginneering sites seems to be lightening it’s image a bit.  Introducing some playful and novel ideas like Gears of Doom,  a Flash game based on Spin the Black Circle.  They worked with the Flash programmer to put an engineering slant on an already addicting game, based on gravity and angels.  To see Flash’s Actionscript Language taking interactive application programming to new hieghts check out this Cloth Physics simulator.  It translates to code the real world forces of gravity and geometry incredibly well. I opened up the SWF file in Flash and found hundreds of variables and about half as many objects in the Actionscript code, hundreds of variables named gravity, velocity, mass ect.

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